pivotick / PhysicsKnobs
Interface: PhysicsKnobs
Defined in: Simulation.ts:75
The abstract physics knobs surfaced by the Physics flyout. Each is a plain number in its own range; the Simulation setters map them onto the underlying d3-force domains. Also the complete vocabulary the Auto preset speaks — auto only ever moves a knob the user can see.
Properties
centering
centering:
number
Defined in: Simulation.ts:88
Pull toward the canvas centre. Higher keeps separate components — which otherwise only ever repel — inside the frame.
collisionRadius
collisionRadius:
number
Defined in: Simulation.ts:81
Node spacing (collision radius). Higher keeps nodes further apart.
friction
friction:
number
Defined in: Simulation.ts:83
Motion damping. Higher settles the layout faster (calmer).
linkDistance
linkDistance:
number
Defined in: Simulation.ts:79
Preferred edge length, in px.
repulsion
repulsion:
number
Defined in: Simulation.ts:77
Push-apart force. Higher spreads the graph out.
settleTime
settleTime:
number
Defined in: Simulation.ts:90
How long the layout is given to settle, in seconds.