Pull toward the canvas centre. Higher keeps separate components — which otherwise only ever repel — inside the frame.
Node spacing (collision radius). Higher keeps nodes further apart.
Motion damping. Higher settles the layout faster (calmer).
Preferred edge length, in px.
Push-apart force. Higher spreads the graph out.
How long the layout is given to settle, in seconds.
The abstract physics knobs surfaced by the Physics flyout. Each is a plain number in its own range; the Simulation setters map them onto the underlying d3-force domains. Also the complete vocabulary the
Autopreset speaks — auto only ever moves a knob the user can see.